The executable sets an internal "mode" dependent on the IWAD it finds because of this, what constitutes "a complete set" in the above lists depends on the name of the IWAD. This is done based on file name the executable has the names of the Doom, Heretic, Hexen, or Strife IWAD files stored in an internal list. When the game's executable file is started, one of the first things it does is attempt to locate an IWAD file. A complete set of floor textures ( flats).A complete set of patches (matching those found in PNAMES).Graphics for the menu, status bar, heads-up display, font, intermission and finale screens.TEXTURE and PNAMES lumps for the game's texture information. ![]() A complete IWAD file usually contains the following, along with other types of resources:
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